No.11 Yoshihiro SO Prize

Seasons Harvest「Swing Farm」

SWING ACADEMIA / JAKUETS Inc. / AQUARING Inc.(Japan)

About

Season Harvest’s “SWING FARM” is interactive digital content designed for Swing Early Childhood Education Classes, where players can enjoy harvesting seasonal veggies and fruits alongside little elves.

Players can experience the changing seasons and the growth of veggies and fruits by observing blooming flowers, developing fruits, and the way they ripen.

“Cooperation” is the keyword for this game. Players can hand over ripe crops to the eagerly waiting elves, or they can harvest enormous crops (so huge they fill the entire screen) with the help of their friends.
What defines Season Harvest’s “SWING FARM” is the heartwarming experience that comes from both “simulated cooperation” and “real-world collaboration.”

Prize Comment

The children at Swing Early Childhood Education learns how vegetables and fruits grow through this game. By observing the foods they eat every day and cooperating with others during the harvest, they gain a deeper appreciation for the importance of food.

We are honored that Seasons Harvest’s SWING FARM received such positive feedback from the jury. Thank you very much.

Comment by Juror

How they focused on the veggies and fruits we see every day and the process of the game is amazing, It grabs attention and gains our interest in nature,
This game is not just a simple interactive content, but the tapping action is connected to “”harvest”” and the cooperative process are skillfully structured into the gameplay.
In addition, they encourage deeper learning with features such as production area maps. cross-section diagrams, and information on seasonal crops. These detailed info makes it into a well-executed educational content.
(Yoshihiro So)